- #Mount and blade sword of damocles warlords mod
- #Mount and blade sword of damocles warlords full
- #Mount and blade sword of damocles warlords code
This also means bandits of the type will spawn from those infested villages. Not just looters, mountain, & forest Bandits. Infestation is now open to all bandits depending on area. When denying surrender your troops get a small health boost. When denying surrender you gain 1 point of morale for each troop that would have surrendered. Added new grunt and war cries sounds for females. Attack and Defend buttons now make the death camera go up and down. Added Shift/Zoom functionality to death camera to speed up movement. ZER Horse speeds were too fast, maneuvering was too high, and health a bit low|Rebalanced ZER Horses. Amount of arrows/bolts/bullets have been increased In-battle surrendering has been made a bit more difficult to trigger In-battle surrendering can be turned on/off
![mount and blade sword of damocles warlords mount and blade sword of damocles warlords](https://media.moddb.com/cache/images/mods/1/38/37281/crop_120x90/logoooooooooomoddb.jpg)
They won't be prisoners unless they are using a blunt weapon. (Gives you the option to let your enemies surrender during battle. Made some blocked Legion Equipment buy able. Made Samurai/Ronin Armors and Weapons buy able. Horse Weaknesses apply for tournament matches. The Impacts of Winning & Losing a In-battle duel are much more effective. You can hire troops from lords when there on the field. Made it even easier to hire troops from lords Reduced the size per player level of outlaw parties Limited the amount of prisoners minor parties on the world map can have. Fixed Firearm selection for companion auto-looting Newer bows were made a bit stronger and received a small price increase. (Before they were more like living tanks. Adjusted Hoof Dust to prevent lag but still look nice. Write important info to log Ex: Last known Companion Location, List of Towns with Tournaments This time they will be no longer hidden but shown in the garrison. Enabled Regiments to reinforce a garrison again.
#Mount and blade sword of damocles warlords code
Fixed a small code mishap during field battles ^Increased the amount of times to ask to two a day. Fixed the Tavern Traveler dialog when asking about companions. Enemy and Allied parties that are in a Castle or Town can no longer leave to help fight unless they are part of the player faction. I had the effects of serfdom backwards in some scripts. Made hiring troops from Garrisoned lords easier to do. Fixed Dialog when hiring troops from other lords. AI Hiring Rounds are for improvements add to a random instead of being a fixed number. AI Hiring rounds for the Barracks, Stable, & Practice Range was just +1 for any instead of 1 for each. I increased the number of hidden bandit caves from 5 to 12. Rebalanced to make the game more enjoyable. given to garrisoned AI troops is way too high. Note: Population effects building time while amount of soldiers garrisoned at castles effect building time. Reworded "You are building." to "The inhabitants are building." and "The Troops stationed here are" for castle construction. Fixed Building Improvements Question Dialog Slightly increased building difficulty for improvements. More money per week for Armor/Weapon/Horse Stores. Surrender on off switch was referenced incorrectly in the options menu. Castle Chapels rise the faith of its castles bound village local faith. All building improvements are revised and checked for mistakes. All outlaw troops are now in the outlaw faction instead of there related kingdom faction.
![mount and blade sword of damocles warlords mount and blade sword of damocles warlords](https://media.moddb.com/images/mods/1/18/17250/auto/preview0low.jpg)
Troops that surrender get correctly added as prisoners after battle.
#Mount and blade sword of damocles warlords full
Enemy troops with full HP don't surrender. Troops will only surrender only if they have been hurt. Prevented village icons from becoming the wrong icon type after being looted. Fixed Estin, Panto Castle, & Uskeild scenes to snow Arbalest shoots much faster, has a speed increase, and does more damage Sulves's village scene is now a snow scene Horses won't rear when attacked by a thrust positioned spear unless actual bonus damage is applied Peace notification menus are now turned off for other factions if the show diplomatic message switch is disabled now. Fixed issue with not being able to retreat in-battle.
![mount and blade sword of damocles warlords mount and blade sword of damocles warlords](https://2img.net/h/media.moddb.com/images/mods/1/18/17250/mb_warband_2011-12-08_14-39-01-08.png)
Fixed that and the way they spawned on the map. Fixed a bug where villages were spawning recruits even when there was no population.
#Mount and blade sword of damocles warlords mod
Skybox was wrongly added to skybox.txt So I removed it and replaced it with Better Skybox Mod Had issues with Walled Fiefs spawning Player Village Zakosta was Desert Fixed to plains Fixed the Tavern Traveler Dialog when searching for unknown companions. Village Recruitment has been made tougher Version 3.0 Recruit Vassals from the Mainland to the New Land of Ponavosa Version 3.0 Version 3.0įixed and Corrected Scene Variety. New Tournament Load Outs For New Factions Version 3.0Ĭonvince Lords by Dueling them. SUPER OVERHAULED The Duel Mod Version 4.0Įnhanced Diplomacy Integrated Auto Garrisons Version 3.0 Improved "Laptop Friendly" Death Cam From SOD Gold Recruit Peasants and Mercenaries from Taverns